3.2.1 Simulation Resources
Simulation Resources for Global Educators

Please note that this is a partial list of resources.  If you have additional ones that you recommend adding, please contact Ann Lutterman-Aguilar at anital@terra.com.mx. Thanks.  

Simulation Games about Diversity & Social Justice Issues
BorderLinks, Inc. and the Arizona Area Office of the American Friends Service Committee.  The Great Free Trade Skit (Or “How to Become a Player in the Global Economy in a Few Easy Steps).  BorderLinks, 1040 N. First Avenue, Tucson, AZ 850179 (520) 628- 8263.  Email:  program@borderlinks.org, www.borderlinks.org
BorderLinks, Inc. and the Center for Ethics and Economic Policy.  The Debt Skit: Paniagua and the Story of Their Debt.  BorderLinks, 1040 N. First Avenue, Tucson, AZ 850179 (520) 628-8263.  Email:  program@borderlinks.org, www.borderlinks.org
BorderLinks, Inc. and the University of Arizona Center for Latin American Studies. Migration Simulation.  BorderLinks, 1040 N. First Avenue, Tucson, AZ 850179 (520) 628-8263.  Email:  program@borderlinks.org, www.borderlinks.org
Development Education Project.  World Summit Simulation.  Development Education Project, c/o Manchester Metropolitan U., 801 Wilmslow Road, Manchester, M20 2QR, (0) 161-445-2495 or (0) 161-445-2360, depman@gn.apc.org, www.wwflearning.co.uk/activities/
Fowler, Sandra Mumford and Barbara Steinwachs with Pierre Corbell.  “Clues & Challenges.”  Contact Barbara Steinwachs at 315/536/7895 or Pierre Pierre Corbell at 819-478-4671.
Gochenour, Theodore.  “The Albatross.”  In Beyond Experience:  An Experiential Approach to Cross-Cultural Education, 2nd Edition.  Edited by Theodore Gochenour. Intercultural Press, Inc., 1993.  119-127.
Gochenour, Theodore.  “The Mockingbird.”  In Beyond Experience:  An Experiential Approach to Cross-Cultural Education, 2nd Edition.  Edited by Theodore Gochenour. Intercultural Press, Inc., 1993.  114-116.
Gochenour, Theodore.  “The Owl.”  In Beyond Experience:  An Experiential Approach to Cross-Cultural Education, 2nd Edition.  Edited by Theodore Gochenour.  Intercultural Press, Inc., 1993.  128-133.
Halioris, Joanna.  “Playground.”  In Learning through Fun and Games:  40 Games and Simulations for Trainers, Facilitators and Managers.  McGraw-Hill Companies, Inc., 1999.  87-94. 
Hopkins, David.  “Tisouro:  Creating Felt Needs.” In Beyond Experience:  An Experiential Approach to Cross-Cultural Education, 2nd Edition.  Edited by Theodore Gochenour. Intercultural Press, Inc., 1993.  149-153. 
Kennedy, Moorhead and Martha M. Keys.  “Fire in the Forest.”  People’s Publishing Group: 1-800-822-1080.
Kolankiewicz, Sandra.  “Neighborhood:  Teaching Citizen-Leadership Using the Simulation Experience.” McDonough Center for Leadership and Business at Marietta College. Email: kolankis@marietta.edu
Kuczynski, Lana.   “World Peace.”  In Learning through Fun and Games:  40 Games and Simulations for Trainers, Facilitators and Managers.  McGraw-Hill Companies, Inc., 1999.  43-48.
Larudee, Mehrene and Caren Grown.  If I Were Minister of Finance… (a simulation of the Argentine currency crisis)  Email:  mehrene@ku.edu and cgrown@icrw.org
Leigh, Elyssebeth and Don Chantler.  “Rift Raft Inc.”  In Learning through Fun and Games:  40 Games and Simulations for Trainers, Facilitators and Managers.  McGraw- Hill Companies, Inc., 1999.  95-100.
Leigh, Elyssebeth and Jeff Kinder. (1999)  Learning through Fun and Games:  40 Games and Simulations for Trainers, Facilitators and Managers.  McGraw-Hill Companies, Inc.
Loschiavo, Fiona.  “Boarding Pass to the New World.” In Learning through Fun and Games:  40 Games and Simulations for Trainers, Facilitators and Managers, edited by Elyssebeth Leigh and Jeff Kinder.  McGraw-Hill Companies, Inc., 1999.  52-54.
McAffery, James, Daniel Edwards, Judee Blohm, and David Bachner.  Markhall.  Youth for Understanding, 3601 Newark St., NW, Washington, DC  20016. 
Nipporica Associates. (1993)  Ecotonos:  A Multicultural Problem-Solving Simulation. Intercultural Press.
Oxfam America.  Hunger Banquetwww.oxfamerica.org, fast@oxfamerica.org
Pepin, Claude.  “The Ostrich.”  In Beyond Experience:  An Experiential Approach to Cross- Cultural Education, 2nd Edition.  Edited by Theodore Gochenour.  Intercultural Press, Inc., 1993.  117-118.
Powell, Melanie.  “The Power and Privilege Game.” Email:  mpowell68@yahoo.com
Powers, Richard B.  (1999) “An Alien Among Us.”  Intercultural Press. 
Ruiz, Octavio, Amy Sanders, and Meredith Sommers. (1995)  “At What Price?  A Simulation on Mexican Economic Culture.”  In Many Faces of Mexico, 2nd Edition. Resource Center of the Americas.  247-260. (www.americas.org)
Ruiz, Octavio, Amy Sanders, and Meredith Sommers. (1995)  “Who is Being Fed?  Food Pathways in North America.” In Many Faces of Mexico, 2nd Edition.  Resource Center of the Americas.  261-271. (www.americas.org)
Shirts, R. Garry. (1974) Bafá Bafá:  A Cross-Cultural Simulation.  Simulation Training Systems (formerly Simile II). Email:  MitchShirts@SimulationTrainingSystems.com
___________. (1978)  Rafá Rafá.  Simulation Training Systems (formerly Simile II). Email: MitchShirts@SimulationTrainingSystems.com
___________. (1969)  Star Power.  Simulation Training Systems (formerly Simile II). Email:  MitchShirts@SimulationTrainingSystems.com
___________. (1985)  Tag Game.  Simulation Training Systems (formerly Simile II). Email:  MitchShirts@SimulationTrainingSystems.com
Sisk, Dorothy. (1980)  Parlé.  Center for Creativity, Innovation and Leadership, Lamar University.
___________. (1983) Land of the Sphinx and Land of the Rainbow.  Center for Creativity, Innovation and Leadership, Lamar University.
Swensen, Mary and Jane Austin. (1997) The Cost of Your Shirt: A Simulation Exercise for Secondary Students and Adults Based on the Real-Life Drama of Guatemalan Textile Workers.  Resource Center of the Americas, 317 17th Ave., S.E., Minneapolis, MN 55414-077.  (612) 627-9445.  www.americas.org
Thiagarajan, Sivasailam. (1994) Cash Games.  Human Resource Development Press. 
___________.    SH!: Sexual Harassment Simulation.  Human Resource Development Press. 
___________.  (1994) Teamwork Games.  Human Resource Development Press. 
Thiagarajan, Sivasailam and Glenn Parker. (1999) Teamwork & Teamplay:  Games and Activities for Building Training Teams.  Jossey-Bass. 
Thiagarajan, Sivasailam with Barbara Steinwachs. (1990) Barnga:  A Simulation Game on Cultural Clashes.  A SIETAR International publication. Intercultural Press, Inc. 
Thiagarajan, Sivasailam with Raja Thiagarajan. (1995) Diversity Simulation Games: Exploring and Celebrating Differences.  HRD Press.  (This book contains the following 5 brief simulation games:  “Brief Encounter,” “Chatter,” “Exclude,” “Reincarnation,” & “Same Difference.”)
Vernon, Robert.  (1978)   Talking Rocks:  A Simulation on the Origins of Writing. Simulation Training Systems (formerly Simile II).
Whitehouse, Glenn.  The Mock Society Project.  Email:  gwhiteho@fgcu.edu
Youth for Understanding International Student Exchange and Resources Training Group. (1984)  Markhall:  A Comparative Management Simulation.  Youth for Understanding.

Journals
Simulation and Gaming:  An International Journal of Theory, Practice, & Research: www.sagepub.co.uk/journals/details/


Books, Articles about Simulation Games
Abt, Clark.  (1970)  Serious Games.  Viking Press. 
Avedon, E.M. and B. Sutton-Smith. (1971)  The Study of Games.  Wiley.
Auerbach, Sarah. (1999) “Simulations:  Reach Out and Touch Some Training”  TRAINING Magazine, v36, n7, p18.
Boocock, S. and E.O. Schild, eds.  (1968).  Simulation Games in Learning, Sage Publications.
Bredemeir, M.E. G. Berstein, and W. Oxman.  (1982)  “BaFá BaFá and Dogmatism/Ethnocentrism:  A Study of Attitude Change Through Simulation- Gaming,” Simulation and Games:  An International Journal 13:  413-436. 
Bredemeir, M.E. and C.S. Greenblatt. (1981)  “The Educational Effectiveness of Simulation Games:  A Synthesis of Findings,”  Simulation and Games:  An International Journal 12: 307-332.
Bruin, K.  (1985)  “Prejudices, Discrimination and Gaming Simulation:  An Analysis,” Simulation and Games:  An International Journal 16: 161-173.  
Carlson, E. (1969)  Learning Through Games.  Public Affairs Press.
Coleman, J. (1968)  Simulation Games and Social Theory (Report no. 8) and Games as Vehicles for Social Theory (Report no. 21).  Johns Hopkins University, Center for the Study of Social Organization of Schools. 
Crookall, D. and D. Sanders, eds. (1989) Communication and Simulation:  From Two Fields to One Theme.  Multilingual Matters.
Crookall, David and Kiyoshi Aral, eds.  (1995)  Simulation and Gaming Across Disciplines and Cultures:  ISAGA at a Watershed.  Sage Publications. 
Crokall, David and Rebecca Oxford, eds.  (1990)  Simulaton/Gaming and Language Learning.  New York:  Harper & Row.
Dalton, R., et al. (1972)  Simulation Games in Geography.  Macmillan.
Fowler, Sandra M. (1986) “Intercultural Simulation Games:  Removing Cultural Blinders.” In Experiential and Simulation Techniques for Teaching Adults:  New Directions for Adults and Continuing Education, no. 30. Edited by L. Lewis.  Jossey-Bass.
Fowler, Sandra M. and Monica G. Mumford. (1995) Intercultural Sourcebook:  Cross- Cultural Training Methods, Volume I.  Intercultural Press. 
Gillipsie, Philip H.  1973)  Learning through Simulation Games.  Paulist Press.
Gochenour, Theodore. (1993)  Beyond Experience:  An Experiential Approach to Cross- Cultural Education, 2nd Edition.  Intercultural Press, Inc.
Greenblatt, C.S.  (1989)  “Extending the Range of Experience.”  In Communication and Simulation:  From Two Fields To One Theme.  Edited by D. Crookall and D. Sanders. Multilingual Matters. 
Greenblatt, C.S. and R. Duke. (1981)  Principles and Practices of Gaming Simulations. Sage Publications. 
Guetzkow, H., et al. (1963)  Simulation in International Relations.  Prentice-Hall.
Hopkins, David.  “Tisouro:  Creating Felt Needs.” In Beyond Experience:  An Experiential Approach to Cross-Cultural Education, 2nd Edition.  Edited by Theodore Gochenour. Intercultural Press, Inc., 1993.  149-153. 
Langley, C., ed. (1972) Games and Simulations, BBC. 
Lashutka, S. (1977)  “Using Cross-Cultural Simulation as a Predictor of Cross- Cultural Adjustment.”  Simulation and Games:  An International Journal 8, 481- 482. 
Lewis, L., ed.  (1986)  Experiential and Simulation Techniques for Teaching Adults:  New Directions for Adults and Continuing Education.  Jossey-Bass. 
Noesjirwan, J. and K. Brujin. (1989) “Culture, Prejudice and Simulation/Gaming in Theory and Practice.”  In Communication and Simulation:  From Two Fields to One Theme. Edited by D. Crookall and D. Sanders.  Multilingual Matters. 
Petranek, C.K.F.  (1989)  “Knowing Oneself:  A Symbolic Interactions View of Simulation.”  In Communication and Simulation:  From Two Fields to One Theme.  Edited by D. Crookall and D. Sanders.  Multilingual Matters. 
Raser, J.R. (1969)  Simulation and Society.  Allyn & Bacon. 
Saphiere, Dianne M. Hofner.  “Ecotonos:  A Multicultural Problem-Solving Simulation.”  In Intercultural Sourcebook:  Cross-Cultural Training Methods, Vol. 1.  Edited by Sandra M. Fowler and Monica G. Mumford.  Intercultural Press.  117-125. 
Shirts, R. Garry.  (1995) “Beyond Ethnocentrism:  Promoting Cross-Cultural Understanding with BaFá BaFá.  In Intercultural Sourcebook:  Cross-Cultural Training Methods, Vol. 1.  Edited by Sandra M. Fowler and Monica G. Mumford.  Intercultural Press, 1995. 93-100.
____________.  (1970) “Games People Play,” Saturday Review, 16 May 1970. 
____________.  (1992)  “Ten Secrets of Successful Simulations,” Training.  October 1992.
Sisk, Dorothy A.  (1995)  “Simulation Games as Training Tools.”  In Intercultural Sourcebook:  Cross-Cultural Training Methods, Vol. 1.  Edited by Sandra M. Fowler and Monica G. Mumford.  Intercultural Press.  81-91.
Steinwachs, Barbara. (1995) “Barnga:  A Game for All Seasons.”  In Intercultural Sourcebook:  Cross-Cultural Training Methods, Vol. 1.  Edited by Sandra M. Fowler and Monica G. Mumford.  Intercultural Press.  101-108. 
Stolovitch, Harold D. and Sivasailam Thiagarajan. (1978) Frame Games. Education Technology Publications. 
Tansey, P.J., ed. (1971)  Educational Aspects of Simulation. McGraw-Hill.
Tansey, P.J. and D. Unwin. (1969)  Simulation and Gaming in Education.  Methuen.
Taylor, John and Rex Walford. (1972) Simulations in the Classroom.  Penguin Education.
Taylor, J.L. (1971)  Instructional Planning Systems:  A Gaming Simulation Approach to Urban Problems. Cambridge University Press.
Tiene, D.  (1981)  “BaFá and After:  Exposing Teacher Trainees to the World of Simulation Games,” Simages 3. 
Thiagarajan, Sivasailam and Harold D. Stolovitch. (1978) Instructional Simulation Games. Education Technology Publications. 
Ting-Toomey, K.S. (1989) “Intergroup Communication and Simulation in Low- and High- Context Culture.”  In Communication and Simulation:  From Two Fields to One Theme.  Edited by D. Crookall and D. Sanders.  Multilingual Matters. 
Walford, R.A. (1969)  Games in Geography.  Longman.
Zuckerman, D. and R. Horn. (1973) The Guide to Simulation Games for Education and Training.  Information Resources.

Websites
Learnativity.com:  www.learnativity/com/
Simulation News:  www.sim-news.com
SimHQ.com:  www.simhq.com

Non-Profit Organizations
Association for Business Simulations & Experiential Learning (ABSEL), www.townson.edu/absel/
Australian Simulation and Games Association (OzSAGA), www.education.uts.edu.au/ozsaga/
Context, funded by the Partnership Trust and coordinated by the University of Leeds with the Careers Research Advisory Centre, http://context.tlsu.leeds.ac.uk/index.asp
Federation of European Simulation Societies (EUROISM), http://ws3.atv.tuwien.ac.at/euroism/
International Simulation and Gaming Association (ISAGA), http://isaga.pm.it- chiba.ac.jp/, mailing list:  wwww.egroups.com/subscribe/ISAGA
Japan Association of Simulation and Gaming (JASAG), http://jasag.bcasj.or.jp/
National Society for Experiential Education (NSEE), www.nsee.org
North American Simulation and Gaming Association (NASAGA), www.nasaga.org/, info@nasaga.org
Simulation/Gaming exchange (SGX), The Internet Clearinghouse for Simulation/Gaming Resources,  http:/sg.comp.nus.edu.sg/
The Society for the Advancement of Games and Simulations in Education and Training (SAGSET), http://graph.ms.ic.ac.uk/sagset/

Companies that Develop & Sell Simulation Games
Cognitive Arts: www.cognitivearts.com
Educational Simulations, Inc.:  www.simulations.com, mailto:edu4sim@simulations.com
EduSim: www.edusim.net 
Games 2 Learn:  www.games2learn.com
Ninth House Network:  www.ninthhouse.com
Institute for Learning Sciences: www.ils.nwu.edu
Interact:  A Learning Experience:  www.interact-simulations.com
Knowledge Universe Interactive Studio:  www.kuis.com
Learning Productions:  www.learningproductions.com
Nipporica Associates:  www.nipporica.com
Sigma Interactive:  www.sigmainteractive.com
Sim Resource:  www.simresource.com 
Simulation Training Systems:  www.stsintl.com/info.html
Spark Learning:  www.sparklearning.com